//
//  GCPlayerShip.h
//  GalaxyConqueror
//
//  Created by Test on 8/3/14.
//  Copyright (c) 2014 Stefan.Nestorov. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>


@interface GCPlayerShip : SKSpriteNode

@property (nonatomic,weak) id <ShipDelegate> delegate;
@property (nonatomic) CGFloat health;

-(void)update:(CFTimeInterval)dt withJoystickX:(float)xMove andJoystickY:(float)yMove;
-(void)shoot;

@end
